Semester Two, Strike, and Recruitment Fair

Just realised that I havent posted anything this month. I know myself well enough not to expect to update weekly, but I should at least make sure to update monthly!

We’re half way through semester two now, and I have been kept relatively busy with coursework, especially the “Fault-tree analysis” project, and to a lesser extent the “Algorithm Performance Analysis” report.

The strikes have caused students quite a bit of disturbance. Hearing the complaints of third year students in the Student-Staff Forum and Course-Rep meetings make me glad that this happened in my first year, and in no way affects my final grade.

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I also attended a very interesting (if small) recruitment fair organised by the university, and talked with representatives from companies like “Stellar Entertainment”, “VISR”, and “Wren Kitchens”.

Now “Wren Kitchens” might look out of place among game and VR development companies, but after visiting their headquarters along with a few other students who were invited, I was amazed. It was very interesting to see a real life implementation of Agile methodologies, and talk with lead developers regarding their online CAD software and the new VR showroom set-up.

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